It's unknown if Project 007 will be an FPS or more restrained in its moment to moment action, similar to Hitman. IO Interactive has a vision and worthwhile pitch however to justify the investment in studio growth, and they've earned the trust through their work on the modern Hitman series. A bigger, more talented team could really come together to produce something big and special for the Bond IP. For comparison, a studio like Naughty Dog has about 500 employees. So, there is no doubt that the Bond agreement means an insane amount to us," said Abrak.Īfter seeing what IO was able to achieve with just 200 people on Hitman 3, the potential for Project 007 is high. " Today we 200 employees and I expect that we will over 400 employees over the next few years. To match the scope and scale that Project 007 needs, IO Interactive is hoping to double the size of their team over the next few years. While only one game has been announced, IO is hoping to squeeze an entire trilogy out of the IP. The studio has created an all-new original story and will not be basing their version of Bond off of any of the actors who have portrayed the character previously. In an interview with Danish outlet DR (via The Gamer), IO Interactive director Hakan Abrak provided some insight on the direction IOI is taking with Project 007. Related: Will 007's New Game Have Hitman's Fiber Wire? Many began to wonder if the IP would ever return to gaming and now, it's finally making it's return with an original origin story. By the time Daniel Craig was introduced as James Bond in the film franchise, the quality of the 007 games began to diminish and at-the-time publisher Activision slowly lost interest in making more entries after 2012. The 007 series went on to be an almost essential piece of any PS2/Xbox owner's library with games like Nightfire, Everything or Nothing, among others. Bond has a notable legacy in gaming, starting with GoldenEye 007 on Nintendo 64.
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